Cod3 is one of the more popular multiplayer games out right now. Check out this guide for important info and tips.
Multiplayer GUIDE by:
MLK ZEUS/Jaacob Fengstad
This guide is a quick walkthrough to help new players learn the multiplayer game of cod3.
WEAPON GUIDE: It’s good to always know what type of gun and how strong it is and what type of special it can have. This will show you both allies and axis tips.
Allies:
Rifleman: The rifleman’s main weapon is the M1 Garand it holds 8 bullets per round and is a strong semi automatic gun. This gun is very good in almost any situation whenever you miss you always have 7 other shots it generally takes 2-4 depending where you hit but if you hit head it’s a one shot kill. This gun also has a rifle grenade special where you hook up to your gun and fire it out it can be very annoying because it’s usually one shot kill.
Light Assault: The Thompson is the Allies light assault weapon and holds 20 bullets per round and is extremely fast. This gun can destroy anything at low range and a good Thompson user can usually kill at medium range to long with burst shots or singe shots. It can take a while to kill someone depending on range but it varies between 2-10 shots if you continually miss it will take 20 but I’ve never actually used a full 20 up without killing someone. The light assault’s special is anti-personal mine and also comes with sticky grenades. The anti-personal mines can be a nuisance on most levels and have only had a small amount of times where it isn’t useful
Heavy Assault: The Bar is the Allies Heavy assault weapon and is extremely powerful gun kinda slow, but its power makes up for the speed. It holds 20 bullets and is a good medium to long range weapon. You can use it short but a light assault weapon will generally wipe you out quick enough before you can get a head shot, unless your behind them then you’ll win (hopefully lol.) The heavy assault special is again the anti-personal mine but instead of sticky grenade you just have a normal frag grenade.
MEDIC : The medic’s weapon is the trench gun and treyarch defiantly knew what they were talking about. The trench gun is low range gun with 6 bullets per round the best use of this is when you have a dead teammate in a room you can throw a smoke and clear the room and then revive your teammate getting a lot of points. In my opinion the medic is one of the most useful if your teammates don’t spawn.
SCOUT: The scout’s sniper is a deadly long range weapon but I love pulling off sick no-scopes(an un zoomed shot) or quickscope( a shot where you zoom in quickly and shoot a more accurate version of the no-scope) and either kill them in one hit or pull out my pistol and killing them with the rest of my rounds using the colt-45. This gun holds 5 bullets and usually kills in 1-2 shots and can be an incredible asset to the team. The snipers special is the artillery and can be extremely useful in objective based games and team battle; The artillery can wipe out a lot of opponents and can get the snipers score to the top of the list almost instantaneously.
SUPPORT: The support gun is the .30 cal a massive gun emptying a hefty 75 bullets per round. This gun is extremely good for holding a position and can be good in almost any situation except one. If your not ready and your opponents already shooting at you or if your at close range. The one draw back of the support gun is having to lay down before shooting but its immense speed and power make up for it. The special for support is ammo delivery and is another extremely useful thing treyarch thought about this because every class has a very small amount of bullets and the ammo delivery really helps.
ANTI-ARMOR: The anti-armor’s weapon is the bazooka and it’s immense power can help the team when a tank is rolling by. At first when buying this game I noticed very little of them but now I see more and more especially in poisson where tanks are always used. This gun isn’t at all good at low range because you almost always blow yourself up (well I do lol.) The special for anti-armor is ammo delivery and is another extremely useful thing treyarch thought about this because every class has a very small amount of bullets and the ammo delivery really helps.
AXIS:
RIFLEMAN: The rifleman’s main weapon is the kar98k and is a sniper rifle without a scope. It’s a deadly weapon and can be used in any situation and I love it low range love pulling off sick no-scopes(an un zoomed shot) or quickscope( a shot where you zoom in quickly and shoot a more accurate version of the no-scope) and either kill them in one hit or pull out my pistol and killing them with the rest of my rounds using the P38. This gun holds 5 bullets and usually kills in 1-2 shots. This gun also has a rifle grenade special where you hook up a grenade to your gun and fire it out it can be very annoying because it’s usually one shot kill so right when your about to kill someone they could have it setup and your dead.
LIGHT ASSUALT: The Mp40 is the Axis light assault weapon and holds 32 bullets per round and is extremely fast. This gun can destroy anything at low range and a good Mp40 user can usually kill at medium range to long with burst shots or singe shots. It can take a while to kill someone depending on range but it varies between 2-10 shots but I’ve never actually used a full 32 up without killing someone. The light assault’s special is anti-personal mine and also comes with sticky grenades. The anti-personal mines can be a nuisance on most levels and have only had a small amount of times where it isn’t useful.
HEAVY ASSUALT: The Mp44 is the Axis Heavy assault weapon and is extremely powerful gun kinda slow, but its power makes up for the speed. It holds 30 bullets and is a good medium to long range weapon. You can use it short but a light assault weapon will generally wipe you out quick enough before you can get a head shot, unless your behind them then you’ll win (hopefully lol.) The heavy assault special is again the anti-personal mine but instead of sticky grenade you just have a normal frag grenade.
MEDIC: The medic’s weapon is the trench gun and treyarch defiantly knew what they were talking about. The trench gun is low range gun with 6 bullets per round the best use of this is when you have a dead teammate in a room you can throw a smoke and clear the room and then revive your teammate getting a lot of points. In my opinion the medic is one of the most useful if your teammates don’t spawn.
SCOUT: The scout’s sniper is a deadly long range weapon but I love pulling off sick no-scopes(an un zoomed shot) or quickscope( a shot where you zoom in quickly and shoot a more accurate version of the no-scope) and either kill them in one hit or pull out my pistol and killing them with the rest of my rounds using the colt-45. This gun holds 5 bullets and usually kills in 1-2 shots and can be an incredible asset to the team. The snipers special is the artillery and can be extremely useful in objective based games and team battle; The artillery can wipe out a lot of opponents and can get the snipers score to the top of the list almost instantaneously.
SUPPORT: The support gun is the Mg34 a massive gun emptying a hefty 75 bullets per round. This gun is extremely good for holding a position and can be good in almost any situation except one. If your not ready and your opponents already shooting at you or if your at close range. The one draw back of the support gun is having to lay down before shooting but its immense speed and power make up for it. The special for support is ammo delivery and is another extremely useful thing treyarch thought about this because every class has a very small amount of bullets and the ammo delivery really helps.
ANTI-ARMOR: The anti-armor’s weapon is the panzershrek and it’s immense power can help the team when a tank is rolling by. At first when buying this game I noticed very little of them but now I see more and more especially in Poisson where tanks are always used. This gun isn’t at all good at low range because you almost always blow yourself up (well I do lol.) The special for anti-armor is ammo delivery and is another extremely useful thing treyarch thought about this because every class has a very small amount of bullets and the ammo delivery really helps.
MAP GUIDES:It’s Always good to know where your going and what weapon’s to use for each map. This Map Guide will show as much as I can and I’ll try my best to fit everything in.
MERVILLE, FRANCE:
This map is a really fun Ctf/War map for me and the map changes from stony and lots of passages and then on the other side is open with only little cover. For this level a lot of people use scouts and it is a very smart idea I see a lot using support to in war especially and never see anti-armor even though there are tanks in the level. My weapon I use is light assault/heavy assault but isn’t very useful on this level the all time best for lots of kills would be scout not only for sniping but artillery also has a high advantage usually there’s cluster’s of people and it really can change the outcome of a battle very quickly.
POISSON Angers, France:
Poisson is my favorite map and I’ll play it on any gametype. I see a lot more people using anti-armor, rifles, and scouts then any other class but that doesn’t mean at all you can’t use what you want those are some I suggest saying it’s a big map. You’ll probably get a lot of kills with anti-armor though because people love roaming around in tanks.
Kellerwald, Germany:
Kellerwald is a fun map and is used by any weapon this map features from long to short range parts and is fun in any map. A lot of people stay on the bridge or on the west side. The East side is used hardly in even objective based maps. There’s 2 outposts on the north and south side of the bridge that takes you in the bridge where a lot of people run in. If you’re playing CTF and want lots of kills sit inside with a support gun and let em come lol.
Fuel Plant: Autun, France:
A lot of people like this map but I would have to say this is my most disliked level. This level is really perfect for rifleman and scouts and useless for anything but maybe support, and that’s another reason I dislike it lol. I haven’t really played any objective gametypes here just team battle but I really don’t feel like playing it much more.
Mayenne: Mayenne, France:
This maps a small map and is very useful to assault type classes. You can really use any gun in this level and I still see lots of snipers because of balconies I also see lots of support to. The one gun that I would definitely not recommend is anti-armor. It is defiantly the most useless gun for this level other then its ammo delivary. When using anti-armor in this map your practically doing a suicide mission it is the hardest and worst gun to use.
ROUEN, FRANCE:
I love playing this map with good teammates there’s so many buildings and you really can’t say what weapon to use. When Treyarch made it I think they wanted to try to incorporate every weapon cause you really can and it’s really good if everyone’s using different classes to balance it out. The main street is where your going to get the most kills and the buildings make it the perfect place to hide.
Argentan, France:
This forestry based map is a fun little map used by any gun and you can still mount up kills. This is a good place to put mines on roads and in the trenches if your assault but if your scout the artillery doesn’t work aswell but that doesn’t mean don’t use it cause it can work and the scouts sniper is extremely deadly in this level if used properly and for the most part can even be used for anti-armor to destroy the bikes.
Les Ormes, France:
This is another little map that can be used for any weapon for the most part some game types favor some weapons over others but it’s really what your favorite weapon is and just stick with it. When your playing this level don’t just run through the street go slowly because there’s lots of buildings and side streets where people could be waiting to kill you.
Verdun, France:
This level is good for anything but anti-armor, its just about impossible to get a kill the only thing you might need for is ammo delivery and you might aswell use support. It’s not that good for scout’s or rifleman either but if your good at no scopes or quick shots then you can kill with ease. The map is made up of extremely small spaces so really whatever you decide… accept anti-armor lol.