The Globe Reacher

Tips, Trick, News, and Reviews from Reaching the Globe.

3D Fish Commercial Project: A Walkthrough: Part 1

Good Day, all.

I have been working on a project for a Marine Livestock online store.  I will walk through it here as I work.

 
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I wanted the final result to be a sort of spoof of the Mac Ads [LINK] .  So I sat down, and, very quickly, wrote a script.  VERY quickly.  I revised it very little before I set to work.

The concept was a couple of fish next to each other... one being beat-up looking, and the other looking good.

 

I skipped the storyboarding phase because, well, a couple of fish in a frame next to each other doesn't take a whole lot of visual planning. Big Smile

I didn't have to do to much modeling... I simply went to a very good free marine models website [LINK], chose the Yellow Tail Clownfish, and downloaded it.

 

I use LightWave 3D (much to the chagrin of Blender [LINK] fans) to both model and animate.  Yes, Blender is good too... I recommend it to those who would like to learn 3D, but don't have money to spend.  Be sure to get some good tutorials to get a good foundation [LINK] .

I pulled the fish into LightWave Modeler, and gave it a basic 3D skeleton and mouth morphs.  Mouth morphs are basically the different mouth positions that a character would use as he speaks.  I made M-P-B, A-I, E, F-V, L-D-N-Th, O, and OO.  Just move your mouth to figure out what each of those look like. Smile I also included a few for emotions and basic fin movement... since I didn't really want to use bones for the fins.

 

Fish in LightWave Modeler
 

 

I then made a duplicate of this new model file, and a duplicate of the texture.  The texture was then modified to look like a beaten, sick fish.  This was saved, and put on my new model.  I then cut tears on the fins to simulate fin tear. 

I then had my two fish... one healthy, and one battered (no pun intended Big Smile ) and was ready to set them up in Layout.

 
Part Two: Setting up in Layout coming soon!
 

Comments

Fluffy Cow said:

So many things to comment on!!! First... Marine LIVESTOCK- sounds like cows to me!!! Second, be sure to alter the color of the sick fish.  Older, less healthy fish are always less vibrant.  Third, battered... hee hee hee!!!

# August 10, 2007 10:21 AM

GlobeReacher said:

HAHA thanks. Big Smile

# August 10, 2007 10:54 AM

Treasure Hunter said:

Great post!  I am very impressed.  I used to use Lightwave, Maya, 3D Studio Max, Poser and the likes but I never got very good with them.

I am definitely, looking forward to part 2 in this series and future posts.  Will we be able to see the final product?

# August 10, 2007 3:24 PM

GlobeReacher said:

You all definitely will see the final product.  Thanks for commenting! Big Smile

# August 10, 2007 3:47 PM

GlobeReacher said:

So you used LightWave AND Maya AND 3D Studio Max AND Poser?  WOW!  You are privileged! Big Smile

# August 10, 2007 3:50 PM

The Four Centuries said:

Awesome Daniel! Keep up de good work! Hope you get it finished. Hope my brother's doing good for you. Sorry, he did not get to record yesterday. :( Very disappointing.

See U soon.

# August 11, 2007 2:04 PM

fleur_de_lis said:

Yay! Welcome GlobeReacher. So cool to see step by step processes like this! I know nothing about these procedures and am glad to have them explained and shown to me!

# August 11, 2007 11:18 PM

fleur_de_lis said:

Welcome globereacher! This looks to be a very interesting and informative blog you have here.

# August 12, 2007 9:20 AM

GlobeReacher said:

ANNOUNCEMENT:

I will be trying to cook up these articles once a week.   I can't guarantee anything, but I will try to get Part Two up in the next day or two.

Hope you all enjoy! Big Smile

~ GlobeReacher

# August 12, 2007 4:33 PM

The Four Centuries said:

Hope we can do the rest of the recording Friday!

# August 14, 2007 11:20 AM