A Counting School - Hardcore Chartered Accountancy

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Taxes and pirates!
Two links to share today. First, some more of my writing at a place other than www.krupo.ca - I was invited by Nancy Zimmerman to write a guest post on taxes and was happy to share some tips. Go here to check it out . Another interesting article is this essay from the CEO of Stardock on piracy . One of his most clever points is a stark admonishment of the pirates running amok in China and other countries where intellectual property laws are a complete failure. A quote: We also don't make games targeting the Chinese market When you make a game for a target market, you have to look at how many people will actually buy your game combined with how much it will cost to make a game for that target market. What good is a large number of users if they're not going to buy your game? And what good is a market where the minimal commitment to make a game for it is $10 million if the target audience isn't likely to pay for the game? If the target demographic for your game is full of pirates...
Posted: Mar 16 2008, 02:17 PM by Krupo | with no comments
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Awesome computer gaming for CA's
Bill Kennedy wrote an amusing post posing the question, are there any good accounting games out there for Xbox? Being a partisan PC gamer of sorts, my answer is, "are there any good games out for Xbox?" Seriously, you'll have to pry my mouse and keyboard out of my cold dead hands. If you're trying to interest your kids in business, the AAA "Tycoon" titles are, however, where it's at, as are titles like Simcity. Anything where you manage some sort of economy is the current pinnacle of 'awesome'. You could make an intelligent case for the original Railroad Tycoon and Simcity pushing me down the road towards my CA. Railroad Tycoon, and it's two strong sequels RRT2 and RRT3, have you in the role of a tycoon trying to make a fortune with railroads - had you guessing there, didn't I? Originl RRT, being a vintage 1990 game, was relatively basic, but the strong gameplay was there. You needed to make more money than you spent, had to decide on financing...